Design Pattern CatalogueDesign Pattern Application RulesDesign Pattern Application ExamplesPublications
Design Pattern Catalogue
About design patterns
Individualist
Broadcaster
Information Storage
Information Exchange Anywhere
Information Exchange near Worksites
Information Exchange Centre
References

- Information Transmitter patterns: Specify what entity transmits or stores information, as well as what information is used by behaviours and under what conditions
- Information Aggregation patterns: Specify where information exchange takes place and what behaviours are responsible for the exchange
Inspired by object-oriented design pattern principles, it is proposed here that a swarm robotic design pattern should:
- Describe a particular stand-alone module of a robot control algorithm in terms of robot behaviours, relevant internal and external data structures and relationships between them. Such a module should satisfy a particular functional requirement and its description should be independent of other modules that deal with other requirements.
- Provide a description of suitable environments and swarm tasks, in which the pattern is understood to be an appropriate design choice.
- Be possible to combine with other design patterns.
- Be implementation-generic, i.e., only describe high-level behaviour, rather than an implementation.
Each design pattern includes the following properties:
- Design pattern name and category
- The problem that the pattern is solving
- The applicability of the pattern, given the conditions of the swarm task and of the environment, as well as the available hardware
- The solution, including a representation of relevant robot behaviours and data structures in BDRML, as well as guidance on the pattern implementation
- A description of feedback loops that are created or altered as a result of using the pattern
- A list of parameters associated with the specified robot behaviours and their detailed description
- A list of forces that affect the pattern’s effectiveness
- A list of consequences that the design pattern has on macro-level swarm characteristics, especially those that cannot be controlled through the pattern’s parameters
- A list of known uses in the swarm robotics literature
- A list of related patterns
The description of pattern feedback loops, parameters, forces and consequences utilises terminology of the ICR framework and considers a variety of experiments reported in the swarm robotics literature.
Not all pattern descriptions include all of the properties listed above. For example, when a pattern has no parameters (e.g., the Individualist pattern), it is likely to also not have any forces associated with it. In other cases, a solution that a pattern offers may look rather generic (for example, the Information Exchange Anywhere pattern). This can happen when a pattern represents an alternative to other, more restrictive, patterns from the same category.